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#include <stdlib.h>
#include <string.h>
#include <stdio.h>
typedef struct node {
int id;
struct node *left;
struct node *right;
} treenode;
/* WRITE A RECURSIVE routine which swaps the
left and right child for every node in a given tree */
/* will this operate in pre, in, or post order fashion?
does it matter? if so, why does it matter? */
rotate(t)
treenode *t;
{
treenode *tmp;
if(!t) return;
rotate(t->left);
rotate(t->right);
tmp = t->left;
t->left = t->right;
t->right = tmp;
}
preorder(t)
treenode *t;
{
if (!t) return;
printf("%d\n", t->id);
preorder(t->left);
preorder(t->right);
}
main (argc, argv, envp)
int argc;
char **argv, **envp;
{
treenode *t;
t = malloc(sizeof(treenode));
/* build a binary tree with at least 6 nodes */
t->right = malloc(sizeof(treenode));
t->left = malloc(sizeof(treenode));
t->right->right = malloc(sizeof(treenode));
t->right->left = malloc(sizeof(treenode));
t->left->right = malloc(sizeof(treenode));
t->left->left = malloc(sizeof(treenode));
t->right->right->right = 0;
t->right->right->left = 0;
t->right->left->right = 0;
t->right->left->left = 0;
t->left->right->right = 0;
t->left->right->left = 0;
t->left->left->right = 0;
t->left->left->left = 0;
/* build a binary tree with at least 6 nodes */
t->id = 1;
t->right->id = 3;
t->left->id = 2;
t->right->right->id = 7;
t->right->left->id = 6;
t->left->right->id = 5;
t->left->left->id = 4;
/* build a binary tree with at least 6 nodes */
/* now show your rotate function works */
preorder(t);
rotate(t);
printf("\n");
preorder(t);
}
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